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Virtual simulation in healthcare education: a multi-professional, pan-Canadian evaluation

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Margaret Anne Verkuyl, Efrem Mauro Violato, Nicole Harder, Theresa Southam, Mélanie Lavoie‐Tremblay, Sandra Goldsworthy, Wendy D. Ellis, Suzanne Campbell, Lynda Atack

Healthcare students need real clinical experience, but hospitals cannot always provide enough placements. This study asks whether a screen-based patient encounter can help prepare them, and finds that simply adding one is not enough.

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Healthcare students need real clinical experience, but hospitals cannot always provide enough placements. This study asks whether a screen-based patient encounter can help prepare them—and finds that simply adding one is not enough. As Canada faces a shortage of healthcare providers, educators are finding it increasingly difficult to secure quality clinical placements.

That creates a practical problem: students need experience, but real placements are limited. The study evaluated virtual simulations created to enrich healthcare clinical education. Because these simulations are freely available to the global healthcare community, knowing whether they work matters beyond one school or one country.

A virtual simulation is an interactive learning process in which students use a screen-based platform that portrays realistic clinical events. Think of it like a flight simulator: the learner faces a believable situation without putting a real patient at risk.

These experiences can provide immediate feedback, a safe place to develop clinical skills, and the chance to repeat patient cases as often as needed. They were also intended to make difficult parts of the curriculum more interactive.

The evaluation asked whether the program affected students’ learning, development of skills, and readiness for the workplace. Its purpose was not simply to praise the technology, but to improve the program. A Canada-wide group of educators, teaching specialists, and researchers developed the evaluation framework, guided the process, and interpreted the results.

The paper focuses on the survey part of that evaluation. Most students reported a very positive experience. They generally found the simulations easy to use, visually and audibly appealing, and challenging enough. Students also felt immersed in the simulations and found the situations meaningful.

In other words, the screen-based cases did not merely function; they held students’ attention and felt relevant. Across the programs, students tended to agree that the simulations strengthened knowledge and skills they expected to use in practice, and increased their sense of competence.

Paramedicine students rated all three practice questions lower than medical laboratory and nursing students, with statistically significant differences between each of those groups. By contrast, the medical laboratory and nursing groups did not differ significantly from each other on any of the three practice items.

The strongest connection to readiness appeared when a simulation reflected clinical practice and students saw it as useful for improving their skills. It let them see professional roles in action and try taking on those roles.

Students could think through a situation, make mistakes, and learn from them in a safe environment. Some students who had not yet entered clinical practice found it especially valuable to watch a clinical situation unfold. But the simulation must fit the curriculum.

Students need chances to practise what they have learned, and the best timing for those chances still needs more study. The wider pressure is clear: health systems need to prepare more healthcare professionals while providing quality work-integrated learning remains difficult.

Virtual simulation can help students build clinical reasoning, problem-solving, and other workplace skills. The study’s central finding is the catch: virtual simulations were engaging and helped students prepare, but simply adding them to a curriculum was not enough.

Careful planning is essential. If the quality of virtual simulation keeps improving, it may eventually help reduce the in-person clinical hours students need before they are ready for practice. Virtual practice can help healthcare students learn and feel ready for real patients, but only when it is carefully connected to their course.

Done well, it could eventually reduce some time needed in clinical settings.

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